Nirmion
సహాయం ఒక సాధనాన్ని కనుగొనండి

MATH / ANALYTIC GEOMETRY

2D Point Rotation Calculator

Rotate a Cartesian point counterclockwise around the origin. Review the symbolic equation, substituted values, interpretation boundary, and result in one guided workspace.

  • 01 Calculated in this tab
  • 02 Values stay in this browser tab
  • 03 Use boundary

Conversion input

Known value

Filter by unit name, symbol, or code. Your current selections remain available.

Preparing the calculator...

SAME RADIUS / NEW BEARING

Rotate the point without changing its distance from the origin

Use this explainer when you need to see what a 2D rotation preserves, not just the matrix entries. With the reviewed default inputs, the point (3, 4) rotates by 30 degrees to (0.59807621, 4.96410162). The calculator returns x-prime = 0.59807621 as the main result, y-prime = 4.96410162 as the first supporting metric, while the radius stays 5.

Worked default example

Entered point and angle
x = 3, y = 4, theta = 30 degrees.
Returned coordinates
The rotated point is (0.59807621, 4.96410162). Its direction moves from 53.1301 degrees to 83.1301 degrees.
x-prime working
x-prime = x cos(theta) - y sin(theta) = 3 x 0.8660254 - 4 x 0.5 = 0.59807621.
y-prime working
y-prime = x sin(theta) + y cos(theta) = 3 x 0.5 + 4 x 0.8660254 = 4.96410162.
Radius check
Before rotation: sqrt(3^2 + 4^2) = 5. After rotation: sqrt(0.59807621^2 + 4.96410162^2) = 5.

What to enter and how to read the result

Enter the point's x-coordinate, y-coordinate, and a rotation angle in degrees. Positive angles rotate counterclockwise, negative angles rotate clockwise. The main result card shows x-prime, the first metric below it shows y-prime, and together they describe the rotated point about the origin only.

What the calculator actually does

Nirmion applies the standard 2D rotation matrix to the entered Cartesian point: x-prime = x cos(theta) - y sin(theta) and y-prime = x sin(theta) + y cos(theta). In the reviewed default example, cos(30 degrees) = 0.8660254 and sin(30 degrees) = 0.5, so the point direction changes from 53.1301 degrees to 83.1301 degrees while the radius remains 5.

Where this model stops helping

This page rotates one point around the origin in a conventional Cartesian plane. It does not rotate around an arbitrary center, it does not accept radians directly, and it does not model screen-coordinate systems where positive y points downward unless you convert that convention first.

Reference and next checks

The geometry follows the standard rotation formulas summarized in the linked OpenStax section. If you need to validate the radius, convert the angle first, or continue into a broader coordinate problem, use the related calculators below.

Read OpenStax on rotation of axes
2D point rotation with one preserved radius A coordinate-plane diagram showing the original point (3, 4), the rotated point (0.59807621, 4.96410162), the shared radius 5, and the direction shift from 53.1301 degrees to 83.1301 degrees. x-axis y-axis +30 degrees Original point A (3, 4) Rotated point A-prime (0.59807621, 4.96410162) Both points stay on radius 5 Direction changes from 53.1301 degrees to 83.1301 degrees
The plot makes the core check visible: a correct 2D rotation changes the point's bearing but keeps its distance from the origin unchanged.

COMMON QUESTIONS

2D point rotation calculator FAQs

Does this rotate around any center or only the origin?

Only the origin. To rotate around another center (a, b), translate the point so that center becomes (0, 0), rotate it here, then translate the result back.

How do I enter a clockwise rotation?

Use a negative angle in degrees. For example, enter -30 instead of 30. The calculator treats positive angles as counterclockwise and negative angles as clockwise.

Why does the radius stay 5 in the worked example?

A rigid 2D rotation changes direction, not distance from the origin. In the example, the point moves from 53.1301 degrees to 83.1301 degrees while staying on the same circle of radius 5.

Use boundary

Calculation path

Rotate a Cartesian point counterclockwise around the origin. The page evaluates the displayed equation from your supplied values and presents both symbolic and substituted KaTeX working so the arithmetic can be checked.

Calculation path

x_prime=x cos(theta)-y sin(theta)

What you provide

What you provide

  • Point x-coordinate, using the same scenario as the other inputs
  • Point y-coordinate, using the same scenario as the other inputs
  • Counterclockwise rotation angle expressed in deg, using the same scenario as the other inputs

What you receive

What you receive

  • Rotated x-coordinate from the stated equation
  • A symbolic formula plus substituted working with your values
  • Visible assumptions, field guidance, and an authoritative learning reference

Use boundary

Choose the maximum decimal places shown. This does not increase source accuracy.

The coordinate system is Cartesian and positive angles rotate counterclockwise.

Use internally consistent units and retain extra precision when carrying the result into another calculation.

Reviewed reference factors

Reviewed reference factors